DISCIPLINE
Australian Studies; Australian History but has been used with
Communications Studies students to provide experiences in
new forms of publishing ie interactive novels, e-plays; and
Education students to provide experience in new forms of online
teaching
DURATION
It has been used a number of times in different formats:
- One day workshop in a computer lab.
- Four weeks, meeting once per week in a computer lab and
some usage assumed outside class time.
- Four weeks entirely online distributed between three sites
including an overseas site, assuming usage about 3-4 times
per week for about 1 hour.
ICT USED
Fablusi role-play platform
DELIVERY CONTEXT
Can be either totally online or mixed mode
TARGET AUDIENCE
Both undergraduate and postgraduate as well as secondary school.
No prior knowledge of history or of Australia is assumed and
it has been used in countries other than Australia. It has
been used with students who have minimal experience of email
and browsers but it works better if they understand the difference
between email, threaded discussion and chat. Students do not
need drama experience in order to play a role as online role-play is anonymous and mostly asynchronous. This kind of role-play does not involve embarrassing impromptu performances
in front of class.
COHORT
Originally designed for 32 students or multiples of 32 if
teams of 2-7 students collaborate on one role. Classes larger
than 32 require more moderators. A new smaller version has
been created for 12 students or multiples of 12.
BROADER CONTEXT
The role-play is one component of a subject.
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