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Sequence |
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The E-Journal learning design comprises 6 fortnightly issues,
spread over the duration of a semester. Alternate weeks comprise
face-to-face tutorials and project work on case studies.
View the Learning Design Sequence for a graphical representation
of this learning design.
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Tasks |
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Each fortnightly E-Journal issue comprises a set of issue-specific
activities...
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Resources |
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The online E-Journal and Virtual Reality computer labs are
the two key resource components...
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Supports |
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Orientational information is provided to the students via
an Overview section of the site, as well as via the front-page
matrix within each E-Journal...
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Setting
Notes |
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The original aim of the project was to develop a web-based
teaching resource that would allow students and staff from
the Industrial Design and Engineering disciplines to develop
an understanding of the impacts of virtual reality on their
respective professions...
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Outcomes |
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Assist students to learn both theoretical and technical aspects
related to their unit; Assist students to contextualise and
apply theory learnt to their technical skills case studies...
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Assesment |
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BNB011 E-Journal utilises two continuous assessment methods,
as well as the final case study project...
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ICT
Contribution |
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Affordances offered by the use of ICT include flexibility
in time and place, and choice in learning styles...
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Pedagogy
Notes |
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The E-Journal methodology utilises a constructivist learning
environment, offering a problem centred, activity-based approach
that encourages cooperative group learning and reflection...
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History |
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The E-Journal has undergone several stages of metamorphosis...
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Evaluation |
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An evaluation is currently under progress for the BNB011
E-Journal approach, utilising the Flashlight evaluation methodology...
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Designer
Debrief |
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The E-Journal methodology offers a unified approach to developing
both theoretical and technical skills through the use of Articles,
Editorial, Tutorial and Case Studies pages...
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